This week, North Korea will launch a “satellite” that tests their country’s intercontinental ballistic missile system.
The $850 million spent on the launch could have bought 2.5 million tons of corn of and 1.4 million tons of rice, which would have been lifesaving for the estimated third of North Korean children that will be permanently stunted due to malnutrition. Clearly over-nourished Kim Jong-un plans to continue his father’s policy of aggression, striving  to unite North and South Korea, and strike out against the Western world.

Homefront for Xbox 360 or Playstation 3 places the player in a near future where Kim Jong-un succeeds in conquering and creating a Unified Korea, and through a series of nuclear strikes, disrupts American infrastructure effectively enough to allow its million man army to splinter America, and occupy several key areas.

As a resistance fighter, the player escapes from a processing facility, travels through war torn suburbs to a safe house, hijacks a convoy of fuel tankers, and retakes the Golden Gate bridge. While not a huge story arc, the plot serves adequately to move the action forward.

It was gutwrenching to see an airstrike on an average looking American neighborhood, and motivated me to fight. It was compelling to play through boarded up homes, overgrown backyards, and abandoned playgrounds. I also enjoyed a firefight in a computer parts big box store.  Store displays come in handy for cover!

Homefront offers little in innovation to the first person shooter genre. Weapons feel very similar, the only major difference being that some have better scopes than others. Enemy troops are mostly content to stay in one spot until you shoot them, sometimes even with their backs turned. There is a brief stage where the player controls a helicopter, but for the most part, Homefront is a standard shooter.

I don’t typically play multiplayer, and I suspect that may be where the majority of the game’s content lies. Although it was a short 4 hours, I enjoyed my time finishing the campaign of Homefront, and could recommend it to those who are looking for a quick experience, and are interested in the setting.

Liked
Simple, short story. Play Red Dawn in a modern setting!

Disliked
Dense AI, boring weapons.

If I could change one thing:
The horrors of war were overemphasized in a few scenes. There doesn’t need to be children crying in a videogame.

 

One Response to Homefront

  1. Anth says:

    I wasn’t satisfied with Homefront. Hell, I couldn’t even finish it. I found the game’s AI too broken. I’m not the biggest fan of the Unreal Engine either. Though, it’d be interesting where Crytek will take the sequel with their proprietary engine.

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